Category: Gaming Industry news


  • Roblox Corp. CEO David Baszucki drew attention today after a newly released New York Times interview on the Hard Fork podcast. Hosts Casey Newton and Kevin Roose challenged Baszucki on Robloxโ€™s child-safety practices, an issue back in the public spotlight following lawsuits from parents and several state attorneys general accusing the company of failing to prevent predators from targeting…

  • French publisher Ubisoft has revealed an R&D initiative dubbed Teammates, an experimental project that uses generative AI to transform NPCs into what the company describes as โ€œliving companions.โ€ During a closed-door presentation at Ubisoftโ€™s Paris studio attended by Game Developer, the company said the compact experience demonstrates how its teams aim to โ€œpioneer the future of generative…

  • Saudi Arabiaโ€™s Public Investment Fund (PIF)- the state-backed investment vehicle behind Savvy Games Group and major stakes in companies such as Nintendo, Take-Two Interactive, and Nexon is reportedly facing a shortage of available capital for new investments. That assessment comes from a detailed New York Times report, which describes the fundโ€™s recent joint acquisition of Electronic Arts…

  • Ubisoftโ€™s claim that Tencentโ€™s investment in its new subsidiary, Vantage Studios, was โ€œimminentโ€ has proven accurate. The new entity has been assigned a pre-money enterprise valuation of โ‚ฌ3.8 billion, with Ubisoft CEO Yves Guillemot calling the dealโ€™s completion a landmark moment for the publisher. โ€œTodayโ€™s closing crystallizes the value of our world-class IPs and represents…

  • Canadian video game industry has more than doubled over the past decade, growing from 775 domestic companies in 2013 to 1,628 by 2022. A Statistics Canada report released in September attributes this expansion largely to Canadian-owned businesses, studios focused primarily on game development rather than publishing, and very small teams with fewer than five employees.…

  • Avalanche Studios, the developer behind the Just Cause franchise, has closed its Liverpool studio, leading to the layoff of 31 employees. The decision was confirmed yesterday on the companyโ€™s official website as an update to a previously announced โ€œcollective consultation processโ€ that began in September. At that time, Avalanche outlined a restructuring strategy aimed at securing the…

  • Their enthusiasm was contagious. Once you grasp how Brutal actually works, it becomes clear that every new feature represents a genuine achievementโ€”even for two highly experienced developers. โ€œItโ€™s called Brutal for a reason,โ€ Hall joked after Felipe likened working with it to sitting on a bar stool while friends using engines like Godot relax on…

  • The Game of the Year 2025 nominees

    The Game Awards announced its nominees for Game of the Year 2025 during a livestream on Monday, and while there were some expected picks, it was certainly a big, big year for indies. Clair Obscur: Expedition 33, Hades 2, and Hollow Knight: Silksong are all up for Game of the Year. Those three are joined by Death Stranding 2: On the Beach, Donkey…

  • Navigating the Xbox Future: What’s Next for Gaming’s Giant?

    Xbox has been a big name in gaming for a while now, but things are changing. It feels like they’re shifting gears, and not just with new consoles. We’re seeing a move towards making games available on more devices, not just the box under your TV. This article looks at what the xbox future might…

  • The Top Gaming Trends Shaping the Future of Play

    The world of gaming is changing, and it’s changing fast. What was once about buying a game, playing it, and putting it on the shelf is now a completely different beast. Trends like powerful AI, game streaming from the cloud, and the unstoppable rise of mobile gaming are tearing up the old rulebook. Understanding the…

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